Added flourish to the crafting materials in the top right of the HUD when they increase.reloading near downed teammates is now a lot more reliable on controller). Added ability to use “tap” interact prompts when they conflict with “hold” (e.g.“Winning” and “Champion” tags added to the scoreboard.New Mode/Map name UI element on load screen and start flow.Added OOB to west rocks at Lava Siphon.Fragment East Loot buffed from Low Tier to Medium.Removed some frustrating final rings at Staging that were causing heal offs.Ring 1 Preshrink Time decreased from 180s to 60s.Ring 1 Damage increase from 2 to 3 hp/tick (equivalent to Ring 2).Replicators and Crafting Materials have been rebalanced across the maps.Death Totem will now show a placement preview when activated instead of placing immediately.Fixed a bug where Mirage Decoys were picked up by Seer’s Exhibit as AI and not players.Mirage Decoys will now be picked up by Seer’s Heart Seeker.Mirage Decoys will now be scanned by Valk when skydiving.Fixed gas ramping bug where transitioning from friendly to enemy gas would initially damage for more than intended.placing walls around teammates will feel more smooth). Now ignores friendly collision on Amped Cover placement (i.e.
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